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Beast of Reincarnation Review

Is Game Freak's first AAA action RPG worth your time and $59.99? Our full scored review lands at launch. Until then, here's every hands-on impression from previews, gathered and weighed.

Pre-release edition · Rewritten with tested detail from August 4, 2026

Our verdict: pending. We review from a retail copy on day one (August 4, 2026) — no score before we've finished the game. This page currently tracks impressions from official showcases and hands-on previews only.

What we know going in

Beast of Reincarnation is a technical, parry-centric souls-like built in Unreal Engine 5 — the biggest swing of Game Freak's career and its first AAA title. The pitch that keeps landing in previews is the "one-person, one-dog" loop: Emma's Sekiro-cadence katana play fused with a command menu for the dog, Koo, that slows time like a turn-based RPG. Whether that fusion feels cohesive or awkward over 20+ hours is the central question our review will answer.

The case for optimism

  • A genuinely novel combat hook. Parries fueling a time-slowing companion menu isn't something other souls-likes do; if the tempo works, it could stand out in a crowded genre.
  • Accessibility built in. A launch Story Mode and adjustable difficulty mean the challenge scales, which widens the audience without gutting the systems.
  • Art direction. Post-apocalyptic Japan drenched in Buddhist symbolism — red spider lilies, blight-bloom — reads as distinctive rather than generic dark fantasy.

The open questions

  • Does the time-slow trivialize combat? A pause-to-plan button is powerful; the review will test whether it removes tension or enriches it.
  • Enemy and boss variety. Souls-likes live or die on their bosses — see our Nushi boss list.
  • Length and pacing. Stage-based, not open world; we'll report exact times on the how long to beat page.
  • Performance. UE5 games are demanding — console performance and PC requirements get their own tested pages.

What critics are saying (pre-launch)

Preview coverage from outlets like IGN has leaned positive on the combat feel and presentation, while reserving judgment on the full-game structure until release. Reddit reaction has been split — some skeptical of Game Freak's technical track record, others intrigued by the ambition. We'll aggregate the actual review scores here the moment the embargo lifts.

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Last updated: July 7, 2026