Endings status: Confirmed in-game. Beast of Reincarnation ends with a single main-story ending and then unlocks New Game Plus. Nothing in the finished game exposes multiple endings, a good/bad branch, or a separate "true ending" — the pre-launch speculation about hidden ending routes did not hold up. What the game does have is a fixed three-achievement finale chain and an NG+ loop built for replay.
How the ending actually works
Beast of Reincarnation is a linear-story action RPG set in a ruined far-future Japan — the year 4026. You play Emma, a Sealer who fights with a katana and a bow, traveling with Koo, her withered wolf-dog companion. Across roughly 13 chapters plus an epilogue ("Bearing Fruit"), Emma seals a chain of giant Malefacts and, at the story's climax, faces the game's final boss: the Beast of Reincarnation itself.
When you reach Chapter 13 and defeat the Beast of Reincarnation, the story resolves the same way for every player. There is no choice prompt at the end, no branch to miss, and no alternate finale gated behind optional content. The ending is a fixed, authored sequence — a somber, tearjerker beat about breaking the cycle of reincarnation, built around the bond between Emma and Koo and the theme of letting go.
The finale achievement chain
The clearest proof that the ending is a single sequence is the achievement chain that fires around it. Three achievements unlock in order as you close out the story:
| Order | Achievement | How it unlocks |
|---|---|---|
| 1 | The End of Reincarnation | Defeat the final boss, the Beast of Reincarnation, at the end of Chapter 13 |
| 2 | Life After the End | Watch the ending sequence through to completion |
| 3 | Reincarnated | Begin New Game Plus after the credits |
Notice what this chain is: a straight line from boss to ending to NG+. There are no "Ending A / Ending B" achievements anywhere in the list — every player earns the same three, in the same order. That is the structure of one canonical ending, not a branching finale.
Does Beast of Reincarnation have multiple endings?
No — there is no verified multiple-ending system. Game Freak has not published an official ending count, and nothing in the finished game surfaces a second ending, a good/bad split, or a hidden "true ending" route. Pre-launch, some guides speculated that maxing a rapport stat or clearing optional quests would unlock alternate finales. In the shipped game that did not pan out: rapport with Koo raises her combat strength and unlocks rewards, but it does not branch the ending, and the story runs on a fixed main path rather than gated side-quest routes.
If any small ending variation surfaces later, it will be cosmetic rather than a full alternate finale — and we will only add it here once it is directly verifiable in-game. Full details on any late-game story variants coming soon — being verified post-launch.
New Game Plus after the ending
Beating the game unlocks New Game Plus, marked by the Reincarnated achievement. NG+ is not an alternate ending — it is a harder replay of the same story, and it is mandatory for completion: the full trophy and achievement set (and a 100% clear) requires finishing the game in NG+. Emma's level cap is 100 and you can respec, so NG+ is where most players finish maxing builds, skills, and collectibles. With the main story running roughly 30 hours, a full 100% run lands around the 80-hour mark — see our how long to beat breakdown for the full picture.
Exactly what carries over into NG+, and whether the epilogue plays any differently on a second run, is still being confirmed through hands-on testing. Full NG+ carry-over details coming soon — being verified post-launch.
Spoiler-light story context
The ending lands as a quiet, melancholy resolution rather than a triumphant one — its subject is the cost of severing a cycle that has defined Emma and Koo's world. At launch, reviewers were split on the storytelling overall: praise for the combat sat alongside criticism of pacing and long cutscenes, and the game holds an OpenCritic score of 76 ("Strong") across 41 outlets. The emotional core, though, is consistent: this is a story about bonds, and about letting go.
We are keeping specific late-game spoilers — character fates and symbolic beats — off this page until they are cross-checked against multiple sources. Full spoiler-tagged ending breakdown coming soon — being verified post-launch.
Spoiler policy: the detailed, scene-by-scene ending breakdown will sit behind a clearly marked spoiler section once verified. Everything above stays high-level and safe to read.
FAQ
How many endings does Beast of Reincarnation have?
One. The game has a single canonical main-story ending, followed by New Game Plus. There is no verified good/bad split or separate "true ending."
Is there a hidden or "true" ending I can miss?
No. Nothing in the finished game gates an alternate finale behind rapport, side quests, or collectibles. Every player reaches the same ending after defeating the Beast of Reincarnation in Chapter 13.
What is the ending achievement chain?
Three achievements fire in order: The End of Reincarnation (beat the final boss), Life After the End (watch the ending), and Reincarnated (start New Game Plus).
Do I need New Game Plus?
For 100% completion and the full achievement set, yes — one requirement is finishing the game in NG+, so plan on at least two runs. NG+ is a harder replay of the same story, not a new ending.
Does rapport with Koo change the ending?
No verified effect on the ending. Building rapport raises Koo's combat strength and unlocks rewards, but it does not branch the finale.
Related
Sources
- Beast of Reincarnation — Steam store page
- Xbox Wire — Beast of Reincarnation: A One-Person, One-Dog Action RPG
- Push Square — PS5 trophy list requires a New Game+ playthrough
- GameSpot — hands-on preview
Last updated: August 4, 2026